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iPhone DEV introduction 20/02/2009

Posted by lmd64 in iPhone, Mac, software.
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It’s not mine, but here’s a well-written article on how to get started in iPhone development.

http://furbo.org/2009/02/19/bootstrap/

They had Style, they had grace… 23/10/2008

Posted by lmd64 in iPhone.
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If any iPhone/iTouch owners are about tonight in Spy, tomorrow night in the Button Factory, the Digital Hub on saturday or down at the Synth Eastwood night in Twisted Pepper (née Traffic), if you say hello, I’ll send you a copy of Stylophone for freebies! It’s not officially launched on the iTunes store yet, but if you’re friendly over the weekend, I’ll wing you on a copy!
*Terms & Conditions apply…

* The terms & conditions being, I’ll need your iPhone ID to let me build a copy of the app that you can just drop into iTunes to install on your device , so I’ll be sending you an email with instructions. But it’s really pretty simple anyway…

Stylophone has landed! 22/10/2008

Posted by lmd64 in iPhone.
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Well, at last, development has finally ended! Development on what, you say?

…Stylophone, for the iPhone!

It’s my first bit of coding on the Mac, having only bought a Macbook in Miami last July. The interface was designed from using Pixelmator (lovely application), and coded in Xcode using the OpenAL framework, but enough about the technical details…

I’ve included an additional feature not available on the original Stylophone, Sustain, which is fantastic for actually playing it as a proper instrument, rather than it being a mere novelty gimmick 🙂

Regarding its availability, it’ll be going live as soon as it gets approved by the App Store, hopefully shouldn’t be more than a week or two, so watch this space!